Mirantis > 实例探究 > G-Core’s Global OpenStack Infrastructure Speeds Wargaming’s Time-to-Market and Reduces Massive Multiplayer Game Deployment Costs

G-Core’s Global OpenStack Infrastructure Speeds Wargaming’s Time-to-Market and Reduces Massive Multiplayer Game Deployment Costs

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公司规模
Large Corporate
地区
  • Europe
国家
  • Luxembourg
产品
  • Mirantis OpenStack
  • Fuel plug-ins
  • Murano
技术栈
  • OpenStack
  • KVM
  • Ubuntu
  • Puppet
  • CentOS Linux
实施规模
  • Enterprise-wide Deployment
影响指标
  • Cost Savings
  • Productivity Improvements
  • Innovation Output
技术
  • 基础设施即服务 (IaaS) - 云计算
  • 应用基础设施与中间件 - API 集成与管理
适用功能
  • 离散制造
  • 产品研发
用例
  • 过程控制与优化
  • 预测性维护
  • 边缘计算与边缘智能
服务
  • 云规划/设计/实施服务
  • 软件设计与工程服务
  • 系统集成
  • 培训
关于客户
G-Core is a company that provides infrastructure for online multiplayer games. It has designed its gaming IT infrastructure to meet the most demanding player expectations around the world. Its 11 locations across Russia and the Commonwealth of Independent States, each with 40 Gbps of bandwidth, host 100 million players per week and ensure industry-leading latency, availability, and cost metrics. This allows Wargaming and other valued customers to focus on game development instead of infrastructure issues. With 4000 employees and 150 million users, Wargaming leads the market with award-winning titles and innovative technology. Free-to-play games and continuous feature improvements have propelled its growth since 2011. Every minute of every day, millions of players from different countries connect to Wargaming titles on G-Core’s infrastructure to face others in battle – to interact, have fun, and win. This deep collaboration drives the two companies’ passion and pursuit of excellence.
挑战
G-Core, a company that provides infrastructure for online multiplayer games, was facing challenges due to its tremendous growth. The fast-paced gaming market required clients to continuously improve games and quickly launch new features, and G-Core needed to make sure they were in a position to do that. However, G-Core struggled to cost-effectively maintain infrastructure performance and scale. Its game hosting spanned thousands of servers in 20 data centers and had even set a world record of 1,140,000 peak concurrent users. As platform expenses rose, G-Core needed improved resource utilization and cost margins. Furthermore, to shorten release cycles, gaming developers required self-service access to resources. Provisioning VM and bare metal servers, however, often involved release managers opening multiple tickets that took many days and administrators to resolve. The activity was complex, labor-intensive, and subject to human error. To help make Wargaming successful, G-Core had to help simplify the process of maintaining continuous integration and deployment of high-quality games.
解决方案
G-Core teamed with Wargaming to conduct an evaluation of cloud platforms. A move to private cloud infrastructure-as-a-service (IaaS) would mean a major transformation off existing virtualization systems and bare metal infrastructure. Thus, the companies’ engineers approached the idea carefully. After multiple Wargaming development and G-Core operations teams conducted an independent evaluation of cloud solutions and vendors, they unanimously agreed that OpenStack’s capabilities and flexibility met their requirements. The companies also evaluated other vendors’ cloud solutions but the offerings did not meet the needs. Using DevOps methodologies, Wargaming developers had already grouped applications that ran together for specific projects into OpenVZ containers that were deployed using YAML-based files. This meant G-Core’s transition to OpenStack required custom integrations into this existing framework. G-Core and Wargaming first turned to Mirantis because of its status as the top contributor to the OpenStack community. Upon meeting the team, however, the gaming partners were quickly impressed by Mirantis’ high degree of experience and professionalism in custom design and development.
运营影响
  • Provisioning of IT resources is simplified and automated.
  • Developer efficiency and creativity have increased as engineers not only spend less time submitting tickets and waiting for resources, but they also benefit from new test and deployment tools.
  • More time and effort can be focused on innovation and adapting to new market needs.
  • Expensive virtualization system licenses are no longer needed as new cloud servers leverage KVM and Ubuntu.
  • Server utilization is significantly higher and capital expenditures have declined as expected.
数量效益
  • VM provisioning time reduced from 1-3 days to less than 1 hour.
  • Expected to free up to 50 percent of server capacity.
  • Substantially higher server usage and lower CapEx.

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