Solution Analysts > Case Studies > Global Play Network: A Robust, App-Based Entertainment Platform

Global Play Network: A Robust, App-Based Entertainment Platform

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 Global Play Network: A Robust, App-Based Entertainment Platform - IoT ONE Case Study
Technology Category
  • Automation & Control - Human Machine Interface (HMI)
  • Networks & Connectivity - NFC
Applicable Industries
  • Consumer Goods
  • Telecommunications
Applicable Functions
  • Procurement
The Customer

Global Play Network

About The Customer
Global Play Network is an entertainment platform designed to promote physical activities for fun and entertainment for all ages. The platform provides its members with a single platform to perform various physical and social activities. Users can check-in at a listed number of locations using a Unique Code or Ticket. Users can also get pricing benefits for selected locations after purchasing a membership. The platform enables users or members to buy Gift Cards from local or online stores that help them earn Global Play Cash in the application. This Global Play Cash is shareable with friends using emails or phone numbers. The platform has four different interfaces - Mobile Application for End-users, Web-based Panel for Partner, Web-based Panel for Admin, and Web-based Self Checkout (Station).
The Challenge
Global Play Network, an entertainment platform, aimed to provide its members with a single platform to perform various physical and social activities. The platform was designed to promote physical activities for fun and entertainment for all ages. The client wished to build a robust, app-based entertainment platform for members. The platform was to allow users to check-in at a listed number of locations using a Unique Code or Ticket. Users could also get pricing benefits for selected locations after purchasing a membership. The platform was also to enable users or members to buy Gift Cards from local or online stores that help them earn Global Play Cash in the application. This Global Play Cash was to be shareable with friends using emails or phone numbers. The platform was to have four different interfaces - Mobile Application for End-users, Web-based Panel for Partner, Web-based Panel for Admin, and Web-based Self Checkout (Station). The challenges included managing payment flow using stripe, including crons for past failed payments, managing different payment methods, i.e stripe, ACH, Global Play cash, and creating a report module based on different conditions as per client expectation.
The Solution
The in-house team successfully integrated Stripe payment gateway and added functionality to manage other payment methods like ACH. They also integrated a report module in the portal. The platform was equipped with several features. User features included login with email and phone numbers after verifying themselves by receiving OTP, viewing the list of locations(Partners), and their details, i.e address, timing, check-in prices, checking-in at the partner location if they are within a radius of 5km of the location, paying for their membership, check-in, and purchase gift cards via Credit/Debit cards or ACH or Global Play Cash (GP Cash), viewing their Payment history, GP Cash History, and list of tickets, sharing the Family Member access to other users also as Delegated Access, receiving a push notification for their membership, Check-ins, etc., signing Wavier at the locations where it is added, and downloading the invoice of the payment in PDF format. Self-Checkout Features included login into the stations by email/ phone number or check-in code, viewing the list of family members and select who is going into the location or not, selecting the products or membership for an individual member of the family, signing wavier from stations also, and selecting the option for paying the total amount by Cash, by Card, or GPCash.

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